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Diplomatic Alignments of the Temporal Federation

UTFP Member Races

Aaamazzarites

Planet: Aaamazzara. Humanoid race with large bald heads. They generate their clothing and many other things including furniture from their own mouth, like Terran bees make hives.

Andorians

Planet: Andoria. Humanoid Federation members are blue-skinned in appearance and have bilateral antennae and characteristically white hair. Andorians are self-described as a violent and warlike species. Andorians engage in group marriages of four as a rule. Their variety of silk is prized for its softness. Andorian jewelry is highly collectible.

Antedean

Planet: Antede III. Ichthyohumanoid species which are fish-like in appearance and have purplish-silver scales. The natives of Antede III have been seen by very few humans. Their preferred method of dealing with the trauma of space travel is a self-induced catatonic state, during which they can rest standing up. Their half-shut eyes fully open upon awakening, a process that takes several hours. They then proceed to eat large quantities of vermicula.

Anticans

Planet: Antica. A humanoid species with lupine features, including fur, erect ears and a snout. They are mostly carnivorous, and like to eat live meat. Antica maintained a long-standing feud with sister planet Selay, both in the Beta Renner system. The disputes were resolved in the 2364 Parliament Conference, after which both planets entered the Federation .

Ardanans, Troglytes

Planet: Ardana. Ardana is a Class-M world, with red skies. The planet has several 'cloud cities', suspended by antigravity. In 2269, it was revealed that the surface was populated by people known as 'Troglytes', considered an inferior species by the Ardanans living in the cloud cities. This proved to be untrue, as both 'races' were found to be of the same species .

Argelians

Planet: Argelius II. The Argelians are known as a hedonistic, peace-loving race. This was acquired during the so-called Great Awakening in 2067. This pacifist philosophy relied on off-world city administrators. In 2267, several murders forced the Argelians to resort to draconian laws for punishing the offenders.

Bajorans

Planet: Bajor. Humanoid race, distinguished outwardly only by extra wrinkles at the bridge of the nose, have wandered the galaxy and settled on various worlds ever since their homeland was occupied by Cardassians(circa 2328). By custom, their familial name is used before the individual name. The ancient Bajorans had a tremendously rich and developed civilization complete with architecture, art, philosophy and even some technology before human beings on Earth became bipedal. Among their complex death rituals, Bajorans hold that a deceased soul should make peace with its former life and bid goodbye to those left behind before proceeding on to the afterlife. Their heart's internal arrangement is mirrored along a horizontal, not vertical axis; puncturing the lower ventricle of the heart brings immediate death, as discussed on stardate 46982.1. To the Bajorans, the land and the people who live on it are one and the same. Bajorans are led by both a spiritual leader (Kai) and by a provisional government.

Benzites

Planet: Benzar. Benzites are blue-skinned with distinctive facial features.Benzar, a member of the Temporal Federation, has an atmosphere similar to standard Class-M, but Benzites required respiration devices to help them in Class-M environments, until medical advancements rendered these devices obsolete in 2372. The Benzar system was conquered by the Dominion in the war. Romulan forces liberated Benzar shortly after entering the Dominion war on the side of the Federation and the Klingons.

Betazoids

Planet: Betazed. A Federation race basically humanoid except for the solid-colored dark pupils and mental power of telepathy within the race. They also have varying empathic links to other races. Their empathic/telepathic contact leads to a natural trait of complete honesty, somewhat troubling to outworlders when practiced fully. The telepathy is not inborn but almost always comes on with adolescence. There are also cases of over-empathic abilities, and those who suffer from such extremes must be counseled and trained to avoid insanity, but are almost always affected throughout their life. Betazoids are actually uncomfortable around those, like the Ferengi and Breen, whose minds they cannot read. Similarly, the minds of animals can be a bit frightening to them, and they tend to prefer smaller animals. Their mind contains the paracortex, their telepathic lobe, which is highly capable of recovery from injury, and includes the "metaconsciousness," or a trauma filter; psilosynine is the neurotransmitter involved. In addition, their REM sleep frequency is different than for most humanoids.

Betelgeuseans

Planet: Betelgeuse II. Betelgeuseans are tall hairless blue-skinned humanoids with long pointed ears. Betelgeusians decended from a race of leopard-like eagles. They have the claw and bone structures like a condor, but walk upright.

Bolians

Planet: Bolarus IX. A Federation race of humanoids, most distinguishable in appearance by the narrow yet distinctive ridgeline running at least from over the skull from the spine to the nose and down the neck. In addition, they also have longer ears than humans and their skin tone ranges from a yellowish green tinge to a blue darker green tinge to medium blue. Though three Bolians who appear — V'Sal, Mot and Rixx — are bald, the Bolian Haro (later discovered to be a false image) has a head-full of styled, green-tinted blond hair, parted and thinning along the top front of her head and exposing her Bolian ridgeline.

Bynars

Planet: Bynaus. The Bynars are a species of short, bald humanoids. They are all linked to a sophisticated planetary computer network, and work in electronically connected pairs for highest efficiency. Beta Magellan, the star around which Bynaus revolves went nova in 2364, resulting in severe damage to the planetary network. Desperate for help, Bynar operatives attempted to steal the USS Enterprise NCC- 1701-D to use its computer to reboot the Bynar network.

Cairn

Planet: Cairn. Cairn applied for Federation membership in 2370. The people of Cairn are unique. They have not developed a spoken language, but instead communicate by telepathically transmitting thoughts and images to other telepaths. Although this hinders their communication with most off-worlders, they can 'speak' to species like Betazoids.

Caitians

Planet: Cait. Cait orbits a star in the Lynx constellation. It is one of only two planets in it's system. Caitians are a diverse feline species, believed to share ancient common roots with the Kzinti.

Cardassians

Planet: Cardassia. Tall, long-necked, humanoid in appearance, marked by several bony protrusions and ridges: one from the shoulder to under the ears, whose bottom lobes in turn are more pronounced forward to the jawline, and from above the eyes and back over the head to the rear base of the skull, showing through hair. Other ridges run from the nose line to the forehead, and along the chin to define a sharp jawline. Their skin type and hair vary from light purple to a greenish hue and near black. Predatory in large numbers, more cautious alone and instinctively searching out a dominant position in any social setting. Children may keep pets. Women as well as men are allowed to be Gul in ship command.
One of their greatest characteristics is devotion to family; caring for parents as well as children. Families of up to four generations under one roof are not uncommon. Another trait is an attention to detail. They taught record-keeping skills to many planets, including Bajor. Cardassians are famous for their photographic memories.

Cygnites

Planet: Cygnet XIV. Cygnite society is dominated by women. The planet was site to a Starfleet repair and maintenance facility.

Deltans

Planet: Delta IV. Deltans exhibit a characteristically bald head, except for the eyebrows. Deltans have a highly developed sexuality. There is a Federation base on Delta IV.

Elaysians

Planet: Elaysia. Because of Elaysia's low gravity, the humanoid Elaysians can actually fly through the air on their planet. Most Elaysians find the average Class-M gravity challenging, and therefore they rarely leave their homeworld. Elaysians have to wear a special suit to cope with higher gravity environments.

Grazerites

Planet: Grazer. The humanoid Grazerites have evolved from herbivorous herd animals, and as such abhor violence and confrontations.

Hekarans

Planet: Hekaras II. Hekaras is located in the busy Hekaras Corridor and the only inhabited system in that region. In the late 2360's, two Hekaran scientists discovered that warpdrive had a detrimental effect on the fabric of space-time. The Federation Science Council refused to accept this, until in 2370 the first subspace rift appeared in the Hekaras Corridor. After this, the Federation restricted all ships to warp factor 5.

Haakonians

Planet: Haakonia. An aggressive humanoid race with prominent facial ridges, located in the Delta Quadrant, who conquered Talax some 615 years ago, after a war of nearly 10 years.

Haliians

Planet: Halii. The Haliians are a partially telepathic race of humanoids, characterized by two small outgrowths on their foreheads.

Hekarans

Planet: planet Hekaras II. The Hekarans are a humanoid civilization and members of the Federation. .</

Katarians

Planet: Katarus. Katarus is a member of the Federation that is renowned for it's culture and food. Katarian festivals attract tourists from all over the Federation. The Katarians are characterized by a narrow ridge on their foreheads.</

Klingons

Planet: Q'onoS (Kronos, the Klingon homeworld). The well-statured warrior race has a genetic predisposition to hostility and a well-known streak of fatalism; The culture's warrior ethic runs so deep that rivals in the civil war can meet and drink as equal fighters for periods of time before or after battles, thanks to the Capitol City's neutrality. During these get-togethers, a great deal of growling, wrestling, snarling and generally loud revelry takes place, Klingons seeming to derive tremendous satisfaction from drinking with their enemies on the night before a battle. A beard is a symbol of courage; a hammer is a symbol of power. A true warrior fights to the death and would rather be killed than taken hostage — an act which brings dishonor on himself and his family for three generations. Their most important historic symbol of leadership, Kahless, said Klingons should fight not just to spill blood but to enrich the spirit. Their scientists are not highly regarded in the culture. Shattering the cranial exoskeleton at the tricipital lobe brings instant death.

Kreetassan

Planet: Kreetassa. This Alpha Quadrant species has a very complex language — which made for a problematic first contact with Enterprise NX-01. The Kreetassans consider eating and mating to be similar activities, and were therefore deeply offended when they observed the Enterprise crew eating in public. The crew tracked them down again when a strange, symbiotic organism transferred itself from the Kreetassan ship to Enterprise, taking some crewmembers captive. Luckily, the Kreetassans had learned English, and were able to communicate effectively with Ensign Travis Mayweather.

Laish

Home Planet: Laish II. The Laish are tall, with a slim build and elongated ears. They come from a low gravity world and live approx. 120 years. They were separated into clans throughout most of their pre-warp history. The clan system was dissolved in the early 25th century, but its influence (mostly in number of members in government bodies and regional boundaries) are still present. The disillusion came when the Laish were forced to unite after Laish II was invaded by a race called the Gazelum. The resulting war over the planet lasted 45 years, devastating the ecosystem, but the Gazelum were wiped out thanks to the Laish's ability to reverse engineer the alien technology and turn it against its creators. After the war the Laish remained united and worked to combine Gazelum technology with their own in order to help heal their world and rebuild their civilization. After a number of decades warp technology was developed and first contact with the United Federation of Planets occurred shortly after. The planet was admitted into the Federation in 2453. The Laish have temporal technology and are signatories to the Temporal Prime Directive and the Temporal Accords.

Medusans

Planet: Medusa. Medusans are a species of highly intelligent noncorporeal beings whose sensory systems differ radically from humanoid sensory systems, which makes the Medusans particularly well suited for space travel. While noncorporeal, Medusans still have a physical form, which when viewed by humanoids, is said to be so ugly, that it will cause madness unless that humanoid has the protection of a visor. In contrast, for those with telepathic capabilities, the Medusan mind is said to be remarkably beautiful.

Nu'Ral

Planet: Nuralia. A Parasitic Race, similar to the Trill symbiot, needs a host, of some kind, to dwell in. However, whereas a Trill lives in the Abdominal area, the Nu'Ral symbiot wraps itself around the brainstem. It has a very long life-span.

Risans

Planet: Risa. Risa is famous for it's open sexuality and a popular tourist and shore leave destination since the early days of human space- travel. Originally, Risa was a rain-soaked, unstable planet, but a sophisticated weather control systems created an almost perfect climate for the Risans.

Selay

Planet: Selay. The Selay are a reptilian, snake-like species. They had a Long-standing feud with the Anticans, which was resolved in the 2364 Parliament Conference, after which both planets entered the Federation.

Shathar

Shathar : homeworld Shathis Prime. The Shathar are a race of semi-humanoid reptiles evolved from animals similar to Earth's Velocaraptor. Shathar are still carnivores just like their ancestors. Having the legs and tail of the dinosaur gives them an amazing burst of speed and an extended capability to jump, compared to humans. They also have better eyesight and smell as well as a highly developed psionic ability. Due to their planet's evolution, it became necessary to develop flight before land animals, meaning Shathar have expansive Pterosaur-like wings. They are capable of flight, carrying up to twice their weight, as well as themselves, into the air.

Tellarites

Planet: Tellar. A humanoid species distinguished by a porcine-like snout, stout build, deep set eyes and a characteristically irascible disposition. The long-time United Federation of Planets members are pig-faced in appearance and antagonistic by nature.

Terrans

Planet: Earth. Also known as Humans, or Homo Sapiens. A highly intelligent humanoid race, located in the Alpha Quadrant. Founders of the Star Fleet in the 22nd Century.

Tiburonian

Planet: Tiburon. Humanoids with large sculpted ears. Very Intelliectual minded.

Trill

A unique "joined race" whose humanoid members have provided host bodies for small soft-bodied entities in a symbiotic relationship. Among the humanoid Trill joined species, apparently at least two races of hosts are used to house a symbiont: those of the ridged forehead and those with a narrow speckled band running along the hairline to the sides of the neck, then down along the body. The symbiont body is a foot-long purplish lump of cranial and exoskeletal tissue, some are susceptible to damage by transporter beam. Since the symbiont integrates each new host's personality with its own after joining, Trill relationships are often hard for single-unit species to deal with and sometimes don't survive the change. The symbiont does carry memories of time shared with each of its hosts, and each new combination — aside from gender, height and weight — carries a different blood type, metabolism, nervous system, and brain wave pattern. The complex brain carries two cerebral nuclei — one in each being, linked together — whose brain wave patterns can each be scanned separately as well as together. The two are biologically interdependent, but 93 hours after their joining, neither can survive without the other

Vissians

Planet: Vissia. Vissians are distinguishable by crescent-shaped, segmented ridges circling the eye at the temple. Unusually the Vissians had three genders: the third gender, the cogenitors, made up only 3% of the population and were treated as inferior, existing only for facilitating reproduction between males and females.
Vissians tended not to travel far, believing that there was sufficient exploration close to their homeworld: this is the reason why they had not expanded particularly far from their homeworld, despite possessing warp drive far longer than humans had. Their primary goal was to meet new species. Vissian appreciation of food is based on aroma rather than taste. Of Human foods tried, they tend to like varieties of cheese.

Vulcans

Planet: Vulcan. A humanoid race, with copper-based blood, slightly green-tinted complexion and notably pointed ears. It is the race responsible in a large part for the founding of the Federation. Vulcans have developed a culture dedicated to the complete mastery of logic, learning to suppress their once-violent emotions in nearly every aspect of their existence. Vulcans are typically stronger than Humans though they do not boast of this strength. Vulcans were brewing wines at least 900 years ago, circa 2070 — or since before the United Federation of Planets was founded. Cardassian mental disciplines may be a match for Vulcan's, although those of the former do not employ telepathy. The species is made up of many varied skin tones, including dark brown. The Romulans are an offshoot of the Vulcan species.

Xindi

Planet: Xindus. A mysterious race located in the Delphic Expanse. There are five distinct species of Xindi: Xindi-Primate, Xindi-Reptilian, Xindi- Arboreal (sometimes called "Xindi-Sloth"), Xindi-Aquatic and Xindi-Insectoid. A sixth species, the Xindi-Avians, are now extinct. They were killed off in a war that went on for nearly a hundred years, destroying the Xindi homeworld. In the mid-22nd century the Xindi Council was formed to reunify the surviving races, but their attention was diverted from a peaceful agenda to an aggressive one in order to address the alleged "human threat."

Zakdorn

Important Federation member race who specialize in categorization, analysis and strategic operations for Starfleet and various Federation bodies.

Allied Races

Amakiirian

Planet:Amakiiria. Humanoid telepathic race with extremely long life span. Not much else is know about this species at this time.

Archellians

Planet:Archellia. Archellians live very long lives. The average lifespan of a typical Archellian is roughly 7000 or more years. This is accomplished through their unique aging process. An Archellian ages normally for the first 12 years of his or her life. Once they reach 12 years of age however, the Archellian aging process kicks in. Their bodies now take 90 standard years to age one year. Archellian physiology is quite different than Humans. The most noticeable part being their dark blue skin tone. Their hair ranges between a darker shade of blue to black. Their eye color is gender specific. Males have orange eyes, and females have red eyes. Internally, they have most of same organs as Humans. However they also have a sort of filter built into their throat which purifies water for them. This is due to the unusual composition of their planet's water supply. No other creature on Archellia has this feature, which has led Archellian scientists to believe they most likely did not originate on their current home world. Also, due to the larger mass of their planet, an Archellian is normally stronger than a Human. But this is only a small increase in strength. Archellians also have excellent night vision and tend to be nocturnal. While they can exist in the daylight, they prefer not to.

Asgard

Planet: Othala. The Fifth Race. A small framed, non-humanoid species with large dome shaped heads and solid black oval shaped eyes with a long life span. They are sterile and reproduce by cloning themselves. They also have a superior intellect and technology and are a peace-loving race. Their stargate address is the infinity symbol.

Bespinites

Planet: Bespin. Somewhat secluded by its location in a little-visited sector of space, Bespin is an astrophysical rarity. An immense gas giant surrounded by a number of moons, the planet contains a band of habitable atmosphere among its endless clouds.
In this stratum of life, enterprising prospectors have established floating mining complexes devoted to extracting valuable gasses from deep within the planet.

Courscant

Planet: Coruscant. Situated in the heart of the galaxy, Coruscant is the seat of government for the 5th Galactic Republic. Over thousands of years of civilization, the planet has been entirely enveloped by cityscapes and urban sprawl. Immense skyscrapers reach high into the atmosphere, and stretch down deep into the dark shadows. Crisscrossing the skyline are streams of unending repulsorlift traffic. Even in the depths of night, Coruscant is alive with glittering lights and rivers of traffic, a bustling megalopolis that refuses to sleep.
A quite different world exists beneath the shimmering surface of the city-planet. In the lower levels, where sunlight never reaches, is a haze of artificial lights and flickering holograms, promising entertainment catering to a myriad of alien species and the full spectrum of morality. Citizens from above and below intermix in countless establishments offering escape, anonymity, jubilation and more than just a hint of danger.

Dagobahns

Planet: Dagobah. The planet is covered in gnarled trees and fetid swamps. Huge lagoons are home to fearsome snakes and other creatures that swim in the murky waters. Leathery- winged avians take to the fog-filled skies. Though the planet has no signs of technology, its life form readings register as massive. It is a world plagued with overgrown jungles, creatures, and constant rain. It is a perfect place to hide, for few would ever come to such a planet willingly.

Dantooine

Planet: Dantooine. The remote world of Dantooine was once home to an early Rebel Alliance base. It has a temperate climate with steppes and grasslands. Its distance spared it from being made an example of the Death Star's powerful superlaser cannon.

Ewoks

The Ewoks are sentient furred bipeds native to the moon of Endor. They are curious individuals that stand about one meter tall. Although extremely skilled in forest survival and the construction of primitive technology like gliders and catapults, the Ewoks have yet to progress past stoneage-level technology. They are quick learners, however, when exposed to advanced technology with simple mechanical processes and concepts.
Most Ewoks live high among the trees of Endor's forests, in villages built between the closely spaced trees. Ewoks venture to the forest floor to hunt, and set traps to catch various prey. For the forest dwellers, the surrounding giant trees play an important cultural role. These hunter-gatherers are a deeply spiritual people. They believe themselves to be descendants of the Great Tree, a sacred tree in the forests.
The tribal structure of the Ewoks has a Council of Elders ruling over them, and the Council is headed by the Chief. A medicine man also lives in the Ewok village, a keeper of mystical lore, and a healer to the injured.
Endor is secluded in a remote corner of the Outer Rim Territories. Rivers wind through the thick canopy of ancient trees, and the forests extend high over the dark floors and the low mountains of the world.

Ferengi

Planet: Ferenginar. The Ferengi have a culture which is based entirely upon commerce. They follow a code of conduct known as "The Ferengi Rules of Acquisition." These rules ordain conduct such as "Never place family before business." Reportedly these rules are subject to interpretation depending upon the situation. Plea bargaining is a legal tradition, as is the purchasing of an apprenticeship following the Attainment Ceremony. There is no distinction between business and pleasure in Ferengi culture.
The Ferengi brain is composed of four distinct nodes, possibly what prevents them from being read empathically by Betazeds. Ferengi blood is yellow, turning dark blue-green when oxidized. Bodies are not autopsied or even touched until after death rituals — which have been seen to be the desiccation and sale of the remains. The Ferengi culture does not embrace science, except where it will provide profit. Large earlobes are a sign of virility in Ferengi culture, and also an erogenous zone, sexually stimulated when stroked as in the performance of Oo-Mox.
Ferengi females have smaller lobes then males and are not permitted to go out in public, hold jobs, wear clothing or particpate in trade or commerce. Quark says spouses never argue and that divorce and broken homes are unknown. Women are even asked to cut up food and chew it softly for their mates and children. They are also forbidden to travel.

Hothans

Planet: Hoth Hoth is the sixth planet in the remote system of the same name. It is a world of snow and ice, surrounded by numerous moons. Small meteorites that have wandered away from a nearby asteroid field constantly pelt Hoth's icy surface. This icy world has developed a number of indigenous lifeforms, including the wampa ice creature, and the tauntaun. The daytime temperatures of Hoth were bearable for properly dressed humans, but the Hoth nights are too hostile even for the native creatures.

Mon Calamari

Planet: Mon Calamari. The Mon Calamari people are amphibious humanoids, about 1.7 meters tall. They have salmon-colored skin, high-domed heads, webbed hands and large, goggle- like eyes.

Tatooines

Planet: Tatooine. The civilization on Tatooine is a hodgepodge of various lifeforms which include: The Hutts who are about three meters long and have thick, oily skin. Two short, stunted arms protrude from their upper bodies. They have wide mouths and small yellow or red eyes. The Jawas are meter-tall humanoids completely hidden behind rough, hand-woven robes. Their faces are concealed within the dark folds of a cowl, from which peer their sickly glowing yellow eyes. Tusken Raiders -- or Sand People as they are also known -- brandish a deadly bladed club known as a gaderffii. They also carry projectile rifles with which to shoot at passing vehicles. The male of the species tend to be the aggressors. Females can be distinguished by their elaborate jeweled masks with eyeslits and torso-covering sand-shrouds. Tusken children wear unisex cowls and simple cloaks.

The Naboo

Planet: Naboo. An idyllic world close to the border of the Outer Rim Territories, Naboo is inhabited by peaceful humans known as the Naboo, and an indigenous species of intelligent amphibians called the Gungans. Naboo's surface consists of swampy lakes, rolling plains and green hills. Its population centers are beautiful. Naboo's river cities are respendlent with classical architecture and greenery, while the underwater Gungan settlements are a beautiful display of exotic hydrostatic bubble technology.
Naboo is a geologically unique world. It lacks a molten core, indicative of an ancient world. The planet is a conglomerate of large rocky bodies permeated by countless caves and tunnel networks. This causes numerous swampy lakes on the surface, which lead deeper into the planet's structure. The native Gungans have developed transports that exploit these cave networks, but even these hardy explorers pause at venturing too deep into the planet core, for it is infested with gargantuan sea beasts with ravenous appetites

Tholians

Origin: Tholian space. A highly advanced sentient — apparently crystalline species, non-humanoid in appearance and extremely territorial in disposition. They hail from a hot planet by Human standards, probably not Class-M. Together, two Tholian ships can literally spin a web of energy in space in order to trap an enemy vessel, after which the web is then drawn together, constricting and finally destroying the vessel inside. Tholians are hive-minded and known for their punctuality. They are one of the independent border races that could have been dragged into a Klingon civil war due to their proximity.

Wookiees

Kashyyyk is a lush jungle planet where treetops serve as homes for the native Wookiees, a towering fur- covered species known to be ferocious warriors. The planet serves as a navigation gateway for the entire southwest quadrant of the galaxy, making it of prime strategic importance.
Wookiees are haggy giants from an arboreal world. The tall and commanding Wookiee species is an impressive sight to even the most jaded spacer. Despite their fearsome and savage countenance, Wookiees are intelligent, sophisticated, loyal and trusting. Loyalty and bravery are near-sacred tenets in Wookiee society. When peaceful, Wookiees are tender and gentle. Their tempers, however, are short. When angered, Wookiees can fly into a berserker rage and will not stop until the object of their distemper is sufficiently destroyed.

Yavin IV

A remote world that became a focal point in galactic history, Yavin 4 is a jungle moon orbiting the gas giant of Yavin. Its steamy jungle canopy and abandoned native temples formed the perfect hiding place for an early Alliance base. The native Massassi had long been extinct by the time General Dodonna's rebel forces erected a hidden fortress on the moon. For centuries it had been the home of the Jedi Temple.

Neutral Races

Aer

The Aer are the only survivors of a planetary population that rendered their world uninhabitable through nuclear war.
The Aer are an avian race, though strangely enough, their physiology does include mammalian traits most notably the provision of milk for the young. The most obvious avian traits include: talons at the ends of fingers and toes, wings on their backs (wingspan is an Aer’s height), and a beak like arch inside their mouths in place of teeth, a hollow bone structure and relatively low muscle mass, yet high endurance.
The Aer posses great intellect, capable of innovation, and greater than average memory recall. On their homeworld they were great explorers, many of their race have an innate desire to explore.
Males dominate all leadership positions, and marriage is non-existent in Aer culture. Males mate with whatever female they desire, and any children are raised solely by the mother. This has led to a fairly open society where much is shared.

Hirogen

A spacefaring nomadic race of the Delta Quadrant whose society has been completely based upon the ritual hunt for over a millennium, despite their advanced technological status. All other species are viewed as prey, not equals, but only challenging prey are prized and pursued. Competition among males, hunting singly or in packs as "Alphas" and their subordinate "Betas," is for trophies or "relics" to display, including victims' skeletal remains, gutted organs and captured technology and artifacts.

Latonans

A city of Humans from the planet Latona who abandoned the will to develop technologically in favor of exploring the mind. Any technology that breaks down on their world, thusly, remains unfixed, as the people no longer possess the knowledge to make the necessary repairs.
The Latonans rely on a particular piece of defense technology, the Sentinel, to prevent the people from falling under hostile occupation by eliminating any who threaten their borders.

Ocampa

A race that moved underground and grew dependent upon the "Caretaker" alien who had accidentally made their planet's atmosphere incapable of producing a water cycle some 500 generations ago. The average Ocampan life-span is nine-years.
Unaware of the overseeing alien as anything but a benevolent god, their ancient texts record the disaster as "the warming" when the benevolent Caretaker opened an underground chasm to allow them to build a city there. They have let their telepathic and other abilities atrophy but care until death for those "honored guests" rejected and infected by the medical testing their Caretaker completes in his search for a mate. In fact, such guests are stared at by the natives for the contact they have had, and believe they are "immune" from their fatal disease. Some less latent outcasts are tolerated and have a farm colony outside the city. Some have found fissures to the surface, but are closed up for protection against the intrusive Kazon-Ogla above. The mainstream Ocampa hold the ancient stories of cognitive abilities as apocryphal.
The 31st century Ocampa have developed telekinetic and telepathic abilities, and have extended their lifespan to over 20 years.

Wadi

Origin: the Gamma Quadrant. Space-faring and game-loving humanoid race (pronounced "WAH-dee") from an unspecified planet whose people are the first formally known to be contacted from the Alpha and Beta quadrants, at least through the Bajoran wormhole. Vulcan ship made first contact in 2369. They value gemstones. Those seen are mostly tall with four or so blue painted designs unique to each person on the forehead and right temple. The males have straight long hair braided in back, the females' are in upswept or short styles. They applaud by clapping the back of one hand to the palm of another.

Shinari

A humanoid species which is Very Tall and heavily Built, with a solid body. Their lifespan is approximately 300 years. They use speech, and are taught many languages, including Shinaret, their native language. They have very short fuses, and have trouble controlling their temper.
The Shinari are omnivores, just like humans. They eat a balanced diet of meat and vegetables.
They live on a recently found planet named Shinarus IV. The gravity is slightly less than the Earth’s gravity, comparable to the gravity on Earth’s Moon.

Non-Allied and Hostile Races

Artaru

Planet of origin: Artarus. The Artaru are a race of proud and noble race of warriors who were a pre-warp society that had many ships only capable of Timefleet’s equivalent of one quarter impulse. The Artaruian people much like the people of the Klingon Empire built an empire like society that considered death during combat or by a enemy more honorable than dying slowly of age. It was during the reign of the fourth Emperor Talius the Artaruian people began question the Empires slow growth due to the uneducated and under developed engineering and scientific departments of the government.
During this time the Empire split into two factions those interested in the better education of the empire and its people and those that revered the old ways. The civil war was one of the shortest to ever be recorded by any historian as it was ended in first day that it began. With a low support rate those requesting education were killed and disposed of quickly.
During this time the government of Artarus slowly began to fail and its people began to fight amongst themselves in a mass self genocide of the planets people. As the Empire like government slowly faded a tribal system began to gain strength with the same result of the tribes fighting among themselves, before only two remained and several thousand Artaru were left on the war ridden planet.
It wasn’t until the early twenty fourth century that the Artaru in a freak accident met their now allies the Vacamar that their society began to conform and was thrusted into the warp age, before their time and their homeworld abandoned.

Breen

Planet: Breen. A humanoid species from a cold planet who operate in a politically non-aligned manner and are reputed to be aggressive, with outposts in Sector 97. It is presumed that the Breen home system is in an adjacent sector. While the Federation has some knowledge of their ways, Betazoids are unable to detect the Breen empathically, and the Breen's use of cloaking technologies coupled with powerful disruptor-style weapons makes them both formidable and inaccessible to the Federation. The disruptor-type, close-range damage done to the Vico in the Black Cluster is consistent with their battle tactics and their level of technology — meaning the Federation has some knowledge of their ways. But a motive for the Breen to be inside the cluster is puzzling. They have Type-III disruptors like both the Romulans and Klingons, but they will not kill all victims.

Chitori

Planet of Origin: Chirus. The Chitorian people are a people that resemble an Earth Sloth. Slow to move and slow to decide their speed is only matched by their grasp for engineering. The Chitori’s society was one that had vast cities developed and engineered for technological growth, but their indecisiveness and slow to act personalities would only service to delay their development.
Falling true to their arboreal nature the Chitori’s society developed many high cities that were suspended high above the ground supported around massive trees that cover the planet of Chirus. The society’s lazy nature would lead for no need of an organized government but mainly for solely live, eat, and die tactics. Not being and aggressive society the need for weapons was not evident as any Chitori would state that no Chitori was a warrior, but an eater they could be.
Only a need for food supply due to a large appetite that the Chitorian people has would lead to the invention of warp travel. With the invention and use of this new technology the Chitori slowly and methodically began to leave their home in search for a food source that could supply their species. It was the development of warp capable ships without armaments that would began to lead to the death and systematic decrease in the Chitori, but by luck they were found by a race called the Vacamar that would help them develop the idea of replication systems to supply the food need and in return they would assimilate into a new society.

Enocillians

Planet: Enocillia Major. The Enocillians are a solid silicate species that evolved on a distant Gamma quadrant world covered with gaseous sulfurs, metamorphic rock with a sea of liquid iron. As the planet slowly cooled over the eons, the tiny crystalline and silicate beings that would evolve into the Enocillian began to form in the cooler pools of molten rock. It was when the planet was bombarded with comets and water entered the mix that the beings began to form complex crystals and evolve. After absorbing complex organic compounds in the air and soil for millions of years, the complex crystals began to develop intelligence.
Enocillian society is highly complex, rough and unforgiving. They bear some traits to the Klingon society, whereby the weak are broken down and melted in pools of molten rock to be reabsorbed sometime in the future. The Enocillian reproduce through fission, splintering off fragments of themselves and then exposing the fragments to the same mix that allow the young silicate crystals to grow.

Lucian Alliance

A shady, yet powerful consortium of smugglers and mercenaries that have merged together to take advantage of the power vacuum left behind by the Goa'uld following their defeat by the Replicators. The Alliance is made up of a committed band of individuals who are not afraid to get what they want by force, though most arrangements are carried out through trade with a loose list of alliances. They typically will not trade with anyone they do not know, but if the bounty is worth spreading themselves, they will trade with unknowns to obtain what they want. There is no indication of exactly when the Alliance was formed, but it likely came together following the fall of Anubis and his fleet, though it may have been developing before this time.

Orions

(pronounced "oh-RYE-uns") Planet name unspecified, within the Orion system. A green-skinned species of humanoid traders with known dealings in the black market, and questionable intentions towards the Federation. Orions are known to have bartered their female dancers at one time. Orions were reported to have transported half the population of a village on Brinda V to work as slave labor in mining camps. They are another example of a space-faring race, like Cardassians, who have relied on manual labor rather than technology for tasks considered menial.

Q Continuum

Origin: the Q Continuum. Super-race able to change matter to energy and to suspend time, existing in a continuum of the limitless dimensions of the galaxy. A dissident once claimed that his brethren are not omnipotent, but have sacrificed in their evolution their mortality, sense of purpose, desire for change, and capacity for growth. Despite their advanced nature, the Q at times have practiced capital punishment and life imprisonment, especially to punish those who would leave the Continuum. The issue of suicide, viewed as an interruption of their existence, prompted a civil war between the more liberal and the staid Qs, seen as a series of galaxy-wide supernova bursts in 2372.

Sphere Builders

The Sphere Builders are a race of aliens that live in a plane of existence separate from our own dimension. They are also known to the Xindi as the Guardians, because they saved the five surviving Xindi species from extinction following the Xindi Civil War in the 21st century. They led the Xindi refugees to habitable planets and pointed out valuable resources for harvest. The Builders possessed technology, which allows them to examine alternate timelines and therefore see possible futures.

Ori

The The Ori (pronounced "OR-eye") are a group of "ascended" humans who use their advanced technology and spiritual knowledge of the universe to trick non-ascended humans into worshiping them as gods. The Ori are perhaps the greatest threat to our galaxy. They are a cosmic threat, with the power to expand their influence between galaxies without trouble. The Ori can be simply described as modern-day Ascended Ancients who disagree with the Alterans' viewpoints about interference with less developed sentient beings, science, and the importance of free will. As ascended beings, they live on a higher plane of existence of great power and knowledge. Due to their immense power and transcendental state, they are as close to being "gods" as any non-deific being can be..

Replicators

Mechanical self-replicating life forms who can absorb technology and transform themselves into a higher form. They can break themselves down to individual blocks at a cellular level and go into a deep stasis to preserve energy. They multiply rapidly and are killers.

Sheliak

Origin: Shelia star system. A technological, non-humanoid life-form of classification R-3. They appear as a wrap of black, mucous-secreting folds, resembling a head and gesturing upper appendages. As a culture, they view humans as a lower life form and have no qualms about exterminating those legally in their way, as with the unknowing human "trespassers" on Tau Cygna V. They have learned several United Temporal Federation of Planets languages but still consider them imprecise. The Sheliak language continues to elude Federation linguists, and even telepaths have been of no help. Their shipboard reception rooms are very large and open, perhaps indicating that space is not critical on a Sheliak vessel.

Vacamar

Planet of origin: Vaxus. The Vacamarian people were a people invested in life and the exploration of it. Their society was governed by a council that sat compromised by those in all aspects of life from science, medical, or civilian. The Vacamarian people turned a blind eye to the aggressions of the world that might harm their society as a whole or the planet on which they dwell.
In the late twenty third century the Vacamars had overly developed a sense of preservation into a form of paranoia. Fearing all things from germs to movement the Vacamars developed the system to live and move while in device that employed antigravity. Enclosing themselves entirely in antigravity devices theVacamarian society, slowly transitioned to scientific way of life and sterile, almost to a point of sterilizing the gene pool.
Fearing the inhalation of their society the Vacamars began using their vast knowledge of medicine and science to continue the breeding process, but soon discovered that their antigravity state had left their bodies fragile and vulnerable to physical attack as well as making their ability to repair their own technology almost impossible. The task of solving these problems was presented to the council which sent out “envoys” to bring back solutions and incorporate them into the Vacamarian society. These envoys would bring back the Artaruian and Chitorian peoples, but fearing these new species would destroy the planet the Vacamars and their new species additions became nomadic.

Wraith

Planet of origin: Unknown. The Wraith are a hive-based species that drove the Ancients out of the Pegasus Galaxy around 8000 BC. The Wraith eat humans, (more specifically, they cull humans by sucking the life by first injecting them with an unknown enzyme that keeps the victim alive longer, then draining the 'Life Force' from the victim all done via a specialized organ in their arm), as humans are their only known current food source. Prior to their departure from the Pegasus Galaxy, the Wraith also apparently fed upon the Ancients as well. The Wraith are sentient, intelligent creatures who believe themselves to be superior to humanity, regarding humans as livestock (akin to the Goa'uld, who use humans for hosts). They are native to the Pegasus Galaxy and are vastly technologically superior to most human cultures (including Earth Humans), though far less advanced than the Ancients. Despite their technological inferiority, the Wraiths' overwhelming numbers were enough to drive the Ancients out. The Ancients submerged Atlantis in 8000 BC and returned to Earth.